UI.PulseRgbLed

This command starts to pulse a single LED or a group of multiple LEDs continuously by performing smooth sine-wave approximated transitions between 2 RGB colors.

To stop the pulsing, call the command UI.SetRgbLed.

This command gives you direct control of the reader's LEDs. It competes with the command UI.Enable, which can be used to switch LEDs via Virtual LED port definitions (VLEDs). UI.Enable operates on a higher abstraction level. Don't mix the 2 commands as this may result in inconsistent behavior.

Properties

Parameters (request frame)

Name Type/Size Description
LedState Bit mask (16 bits) A bitmask containing the physical LEDs you want to switch.
RFU Integer (bit mask area 0xFFF8) Zero padding
LeftLed Boolean (bit 0x0004)

LED(s) on the left side of the reader

On readers with only a single LED, this bit has no effect.
RightLed Boolean (bit 0x0002)

LED(s) on the right side of the reader

On readers with only a single LED, this bit has no effect.
SingleLed Boolean (bit 0x0001)

Single LED of the reader

On readers with 2 or more LEDs, this bit has no effect.
RgbColor1 Integer (32 bits) The first RGB color of the desired pulse signal (0x00RRGGBB).
RgbColor2 Integer (32 bits) The second RGB color of the desired pulse signal (0x00RRGGBB).
TransitionTime Integer (16 bits) The time for the fading transition to activate the first RGB color in ms. If a color is currently activated, this is also the time to deactivate this color first. For an immediate color activation, choose the value 0.
Period Integer (16 bits) The period of the pulse signal in ms. This is the time to transition from the first RGB color to the second and back to the first.

Returned values (response frame)

None